lunes, 30 de enero de 2012

Big Mac PC





Remake of the Big Mac game written for the 2002 Remake Compo.

Can be controlled by keyboard or joystick
One or two players

Have fun!

Please note that this game DOES NOT work under Windows.
Check on the "How to run the gamestab.




domingo, 29 de enero de 2012

Fish Dish 2




Fish Dish 2 is the sequel to Fish Dish.

The game mechanics are very simple: Eat or be eaten. If you eat enough, you climb the survival ladder. Uses the graphics of the famous Sprite Library from Ari Feldman.

Please check the readme file with a lot of tips and tricks for the game.

Please note that this game DOES NOT work under Windows.
Check on the "How to run the gamestab.



Rick Meteor


Rick Meteor is a very nice bartending game

Your intergalactic customers are impatient, so you'd better make their coctails fast.

Rick meteor is controlled with the cursor keys, and all the actions (taking the ingredients, client tending, and cocktail mixing, are done with the spacebar). Please check the instrucions in game for more details.



Metula



Metulla is a one / two player board game, in "3D". The objective of the game is to block the enemy player's pawn.

On each turn, the player moves its pawn to a neighbour square, and then places a block on any square on the board. If you play against the computer, you can choose between several difficulty levels. You can also ask the computer for a "hint" for your next move.

System Requirements: Use a DOS emulator to run - Screen resolution: 800 X 600.

Metulla is freeware!




Game features

Five AI levels for the computer player
Three Undo levels
Hints

Player configurable options

One or two players
Computer AI level (one player)
Keyboard / mouse input
Board starting position
Enable / disable sound

Please note that this game DOES NOT work under Windows.
Check on the "How to run the gamestab.

Lunar Lander



This is a one player space game. Based on a well known arcade game from the early '70s from Atari.


You control a Lunar Lander. You can rotate it and apply different levels of thrust, in order to land on defined spots, at a controlled speed. The game simulates gravity and atmosferic drag effects (as well as inertia).





V0.1 includes source code (programmed on DIV). You can use this code freely on any of your games, although I would be glad to hear of any interesting modifications you may do to it. It is a small version, with only one scenario.







V1.3 is the latest version, with 15 scenarios, three difficulty levels, campaign mode, etc.

Please be sure to check this post to see how to run these games (they DON'T run under Windows). For more info check the "How to run the gamestab.